![]() ![]() Xenoplague is the one I would recommend for you the LEAST, specifically because of how their units work. Celestian also, since they rely a lot on juggling buffs and debuffs (namely making sure you Soulburn enemies) and reward diplomacy over conquest. Synthesis can be a little gimmicky, since it relies a lot on crowd control and manipulation. Voidtech is also pretty easy to understand. It adds a lot more debuffs to the mix, but it's usually pretty straightforward debuffs, like "heal yourself and make the enemy do way less damage." That's not very hard to understand. ![]() Promethean secret tech is probably the most straightforward of the bunch. if you want something simplistic that won't make you think too hard, then this really isn't the game for you. There is no faction without its own twists, and that's the entire point, and you're going to be constantly having to juggle unit mods, operations, sectors. I have to agree with Clim, This really isn't a "braindead" kind of game. ![]()
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